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  • dezz

    nagyúr

    válasz dezz #26 üzenetére

    Folytatva a PlayStation Eye-es részt:

    "Like its predecessor, the EyeToy, the PlayStation Eye enables natural user interface and mixed reality video game applications through the use of computer vision (CV) and gesture recognition technologies implemented in the software. Though initial PlayStation Eye software has mostly been based on the same general techniques as the EyeToy (e.g. simple edge detection and color tracking, Digimask face mapping), since the announcement of the forthcoming camera-based PlayStation Move and Kinect (then known as "Project Natal") control systems at the 2009 Electronic Entertainment Expo, Sony has been promoting a number of other technologies available for the PlayStation Eye. Among these are the Vision Library, which can perform advanced facial recognition/analysis and CV-based head tracking, and PSVR (PlayStation Voice Recognition), a speech recognition library intended to support about 20 different languages. According to Sony; the facial technology can identify features such as eyes, mouth, eyebrows, nose, and eyeglasses; read the shape of the mouth and detect a smile; determine the position and orientation of the subject's head; and estimate the age and gender of the face."

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