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  • bobalazs

    nagyúr

    Desktop App Release Notes
    admin on September 17, 2013
    1 comments

    Notes for each version are below. Check out the Raptr blog for more information!
    Version 4.4.1 (5/5/2015)
    Raptr
    Updated UI of Raptr Home to include the recording functionality of Plays.tv:
    Easy access to turn on/off short recorded highlights
    Easy access to turn on/off recording full game replays
    Updates to Preferences to support new Plays.tv features (see Plays.tv Integration below)
    The support links received an update to link to support.raptr.com
    Plays.tv Integration
    Game Replay recording
    Replays are auto-recorded videos that capture your entire gaming session
    Replays will be auto-managed and deleted upon filling up a certain amount of space (The set amount of space can be adjusted in preferences options).
    Video recording will now support virtually every game
    Plays.tv Gallery now has two sections to account for Highlights and Replays
    Enhanced edit now includes two timelines for easy editing of longer clips
    Raptr notfications now include additional notifications from Plays.tv
    Access to Plays.tv preferences from the Plays.tv gallery
    Bug fixes / Improvements
    Included an additional check to address users running into Error 109 for recording capabilities and directions to remedy this issue
    Included a check to detect if the Plays.tv client is running upon launch, and deliver messaging suggesting for the user to turn off recording in the unused program
    Updated preferences options drop downs to ignore the mouse scroll wheel, thus stopping the random language changing
    Addressed an issue where a crackling sound could be heard during speech by the user
    Video glitches seen on Mantle GVR footage captured @ 60 FPS
    Replay (highlight) clips may have audio desync when played on browser’s HTML5 player
    Encoder server process remains on memory due to a deadlock during cleanup
    Manual recording videos have a 0:00 duration shown on videos gallery (videos are fine though)
    Delay observed while GVR is kicking in is greatly reduced
    Audio sync is improved on footage captured @ 30 FPS
    OpenCL compatibility improvements
    GVR detection now fallbacks to DX10 when DX11 is not available
    General performance/memory improvements

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