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  • juzer78

    tag

    Én ezeket találtam a konzollal kapcsolatban. Illetve egy UBI-s hivatkozásban 2GB memóriáról, 5770(6770) szintű grafikáról esik szó, és hogy lesz unreal 4-es támogatás.

    Main Application Processor
    PowerPC architecture.
    Three cores (fully coherent).
    3MB aggregate L2 Cache size.
    core 0: 512 KB
    core 1: 2048 KB
    core 2: 512 KB
    Write gatherer per core.
    Locked (L1d) cache DMA per core.

    Main Memory
    Up to 3GB of main memory (CAT-DEVs only). Note: retail machine will have half devkit memory
    Please note that the quantity of memory available from the Cafe SDK and Operating System may vary.

    Graphics and Video
    Modern unified shader architecture.
    32MB high-bandwidth eDRAM, supports 720p 4x MSAA or 1080p rendering in a single pass.
    HDMI and component video outputs.

    Features
    Unified shader architecture executes vertex, geometry, and pixel shaders
    Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)
    Read from multi-sample surfaces in the shader
    128-bit floating point HDR texture filtering
    High resolution texture support (up to 8192 x 8192)
    Indexed cube map arrays
    8 render targets
    Independent blend modes per render target
    Pixel coverage sample masking
    Hierarchical Z/stencil buffer
    Early Z test and Fast Z Clear
    Lossless Z & stencil compression
    2x/4x/8x/16x high quality adaptive anisotropic filtering modes
    sRGB filtering (gamma/degamma)
    Tessellation unit
    Stream out support
    Compute shader support

    GFX API
    GX2 is a 3D graphics API for the Nintendo Wii U system (also known as Cafe). The API is designed to be as efficient as GX(1) from the Nintendo GameCube and Wii systems. Current features are modeled after OpenGL and the AMD r7xx series of graphics processors. Wii U’s graphics processor is referred to as GPU7.

    Sound and Audio
    Dedicated 120MHz audio DSP.
    Support for 6 channel discrete uncompressed audio (via HDMI).
    2 channel audio for the Cafe DRC controller.
    Monaural audio for the Cafe Remote controller.

    Networking
    802.11 b/g/n Wifi.

    Peripherals
    2 x USB 2.0 host controllers x 2 ports each. (2 front, 2 back)
    SDCard Slot.

    Built-in Storage
    512MB SLC NAND for System.
    8GB MLC NAND for Applications.

    Host PC Bridge
    Dedicated Cafe-to-host PC bridge hardware.
    Allows File System emulation by host PC.
    Provides interface for debugger and logging to host PC.

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