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Diablo PTR 2.3.0 Patch 2
As always please remember the following is datamined and may contain errors. This post is a WIP, please keep checking back
Set Bonus Changes
DiabloFans Quote:Shenlong's Spirit
[2 Pieces] - All damage is now increased by 1.5% (down from 2%)
Immortal King's Call
[6 Pieces] - Now increases damage by 250% (up from 100%)
Sage's Journey
[3 Pieces] - Text changed, Same effect
Helltooth Harness
[2 Pieces] - Now takes 1500% weapon damage every second (up from 1000%) and takes 20% increased damage (up from 15%)
[6 Pieces] - Now gets 900% increased damage (up from 300%) Now last for 15 seconds (up from 12) No longer says it stacks up to 3 times
Spirit of Arachyr
[2 Pieces] - Now deals 4000% weapon damage (up from 2500%)Item Passive Changes
DiabloFans Quote:ItemPassive_Unique_VoodooMask_002 Chance when attacking to summon horrific Mimics when attackingthat cast some of your equipped skills.
ItemPassive_Unique_Ring_576_x1 YourThe 5 Fetishes closest to you will shoot a powerful Poison Dart every time you do.
ItemPassive_Unique_Ring_586_x1 Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking [{VALUE1}*100]% weapon damage every second, and taking 1520% increased damage from all sources for 10 seconds.
ItemPassive_Unique_Ring_715_x1 Whenever aIncreases Death's Breath drops, a second one will also drop by 1.
ItemPassive_Unique_Mojo_010_x1 Your Hex - Angry Chicken explosion damage is increased by 100200% and slain enemies trigger an additional explosion.
ItemPassive_Unique_Ring_858_x1 Gain the PhysicalSwampland Attunement passive.
ItemPassive_Unique_Ring_915_x1 Seven-Sided Strike performs an additional {c_magic}{VALUE1}{/c_magic} strikes.
P3_ItemPassive_Unique_Ring_010 After casting Wall of Death, gain [{VALUE1}*100]% increased damage for 1215 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death. This effect stacks up to 3 times.
P3_ItemPassive_Unique_Ring_025 The damage of your Spirit Generators is increased by [{VALUE1}*100|1|]% for each point of Spirit you have.
P3_ItemPassive_Unique_Ring_031 Wall of Death deals {c_magic}[{VALUE1}*100]% increased damage and can be cast up to three times within 2 seconds before the cooldown begins.Class Cahnges
DiabloFans Quote:
BarbarianThreatening Shout
Falter : Enemies instead take 3025% increased damage for 6 seconds.Monk
Seven-Sided Strike Cost: 50 Spirit / Cooldown: 30 seconds / Dash rapidly between nearby enemies, dealing 5677% weapon damage over 7 strikes. / This ability does not start its cooldown until after its effects expire.
Tempest Rush
Flurry : After you stop channeling Tempest Rush, you cause an icy blast to all enemies within 15 yards. The damage of the explosion increases by 15090% weapon damage as Cold while channeling. / Tempest Rush's damage turns into Cold.WitchDoctor
Spirit Vessel Reduce the cooldown of your Horrify, Spirit Walk, and Soul Harvest spells by 2 seconds. / In addition, the next time you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 1550% of your maximum Life. / This effect may occur once every 9060 seconds.
Locust Swarm
Cloud of Insects : Increase the duration of the swarm toEnemies affected deal 208025% weaponreduced damage over 16 seconds.
Wall of Death Cooldown: 8 seconds / Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 8001000% weapon damage as Physical over 6 seconds.
Communing with Spirits : Summon a circle of spirits for 6 seconds that deals 14001200% weapon damage as Cold, Chills nearby enemies by 60%, and reduces their damage dealt by 25% for 3 seconds.
Fire Wall : Raise a wall of flame 40 yards wide for 8 seconds that burns enemies who walk through, causing them to take 10001100% weapon damage as Fire over 4 seconds.Wizard
Audacity You deal 1530% additional damage to enemies within 15 yards.
X1_Crusader
Falling Sword Cost: 25 Wrath / Cooldown: 30 seconds / Launch yourself into the heavens and come crashing down on your enemies, dealing 1700% weapon damage to everything within 14 yards of where you land. / This ability does not start its cooldown until after its effects expire.